Placing your party on "hold" and telling them to move out manually is recommended for this since they will not run out of it on their own. The blue light-vortex needs to be run out of immediately. His melee attacks are much less punishing than his two special moves, however. The green fire shield makes the fight fairly difficult for melee damage characters without high nature resistance since it buffets them with decent amounts of nature damage each round. You will see both of these abilities throughout the fight, and they are rather hard to miss. Hybris will begin the fight with one of either two abilities, a green fire shield that poisons nearby foes, or a massive blue light-vortex on the floor which traps and deals damage to enemies within its area-of-effect. On Hard difficulty, this will bring the green fire shield's damage down to 1. As a supplement, equip any melee characters with high nature resistance - a single Rune of Nature Warding in the allies' armor is sufficient (90% resistance). The tank could be a warrior Hawke, Fenris, or Aveline. Two tanks should be present at most (one is actually sufficient), as the ranged attackers of the party will deal most of the damage. The fight with Hybris is a combination of avoiding Hybris' special abilities and managing the creatures he summons. Through combat, he will summon several Shades and Rage Demons. It's the same door used for the quest Birthright in Act 1.Įntering the lair will trigger a cut scene were you will encounter a pride Demon named Hybris. The quickest way to get to the Lair is to travel to Anders's Clinic. In order to enter the lair, you must have first found all three of the Awiergan Scrolls. Note: See the related quests for scroll and hidden lair locations.
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